CAI_BaseNPC
Please make sure, that not all functions was tested to be working.Functions
Server-Side
CAI_BaseNPC:AddRelationShip() CAI_BaseNPC:AlertSound() CAI_BaseNPC:CallNPCThink() CAI_BaseNPC:ChooseEnemy() CAI_BaseNPC:DeathSound() CAI_BaseNPC:EnemyDistance() CAI_BaseNPC:EyeDirection3D() CAI_BaseNPC:FearSound() CAI_BaseNPC:FlyMove() CAI_BaseNPC:ForceSelectedGoRandom() CAI_BaseNPC:FoundEnemySound() CAI_BaseNPC:GetNavigator() CAI_BaseNPC:IRelationType() CAI_BaseNPC:IdleSound() CAI_BaseNPC:LostEnemySound() CAI_BaseNPC:NPCInit() CAI_BaseNPC:NPCInitThink() CAI_BaseNPC:OnTakeDamage_Alive() CAI_BaseNPC:OnTakeDamage_Dead() CAI_BaseNPC:OnTakeDamage_Dying() CAI_BaseNPC:PainSound() CAI_BaseNPC:PostNPCInit() CAI_BaseNPC:SetHeadDirection() CAI_BaseNPC:SetSchedule() CAI_BaseNPC:SetViewtarget() CAI_BaseNPC:StartNPC() CAI_BaseNPC:TaskComplete() CAI_BaseNPC:TaskFail() CAI_BaseNPC:TaskSubjects() CAI_BaseNPC:WalkMove()Thank you for reading this article, see ya later!
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