GetName

Weapon:GetName()
Returns:
- 1) string Name Name on map.
Example:
function getName( pPlayer ) print( pPlayer:GetActiveWeapon():GetName() ) --Returns entity name of da weapon. end concommand.Add("getName", getName)
Weapon:GetName()
function getName( pPlayer ) print( pPlayer:GetActiveWeapon():GetName() ) --Returns entity name of da weapon. end concommand.Add("getName", getName)