ENUM |
NUM |
Description |
FCVAR_ACCESSIBLE_FROM_THREADS |
33554432 |
? |
FCVAR_ALLOWED_IN_COMPETITIVE |
262144 |
? |
FCVAR_ARCHIVE |
128 |
Save the ConVar value into client.vdf (dont works huh??) |
FCVAR_ARCHIVE_XBOX |
16777216 |
Save the ConVar value into config.vdf on XBox |
FCVAR_CHEAT |
16384 |
Requires sv_cheats to be enabled to change the ConVar or run the command |
FCVAR_CLIENTCMD_CAN_EXECUTE |
1073741824 |
IVEngineClient::ClientCmd is allowed to execute this command |
FCVAR_CLIENTDLL |
8 |
ConVar is defined by the client DLL. |
FCVAR_DEMO |
65536 |
Force the ConVar to be recorded by demo recordings. |
FCVAR_DEVELOPMENTONLY |
2 |
? |
FCVAR_DONTRECORD |
131072 |
Opposite of FCVAR_DEMO, ensures the ConVar is not recorded in demos |
FCVAR_EXEC_DESPITE_DEFAULT |
-2147483648 |
Description |
FCVAR_GAMEDLL |
4 |
ConVar is defined by the game DLL. This flag is set automatically |
FCVAR_HIDDEN |
16 |
Invisible. |
FCVAR_INTERNAL_USE |
32768 |
? |
FCVAR_MATERIAL_SYSTEM_THREAD |
8388608 |
? |
FCVAR_MATERIAL_THREAD_MASK |
11534336 |
? |
FCVAR_NEVER_AS_STRING |
4096 |
Tells the engine to never print this variable as a string. This is used for variables which may contain control characters. |
FCVAR_NONE |
0 |
No flags |
FCVAR_NOTIFY |
256 |
For serverside ConVars, notifies all players with blue chat text when the value gets changed |
FCVAR_NOT_CONNECTED |
4194304 |
Makes the ConVar not changeable while connected to a server or in singleplayer |
FCVAR_PRINTABLEONLY |
1024 |
Forces the ConVar to only have printable characters ( No control characters ) |
FCVAR_PROTECTED |
32 |
Makes the ConVar value hidden from all clients ( For example sv_password ) |
FCVAR_RELOAD_MATERIALS |
1048576 |
? |
FCVAR_RELOAD_TEXTURES |
2097152 |
? |
FCVAR_REPLICATED |
8192 |
For serverside ConVars, it will send its value to all clients. The ConVar with the same name must also exist on the client! |
FCVAR_SERVER_CANNOT_QUERY |
536870912 |
Prevents the server from querying value of this ConVar |
FCVAR_SERVER_CAN_EXECUTE |
268435456 |
The server is allowed to execute this command on clients. |
FCVAR_SPONLY |
64 |
Executing the command or changing the ConVar is only allowed in singleplayer |
FCVAR_UNLOGGED |
2048 |
Don't log the ConVar changes to console/log files/users |
FCVAR_UNREGISTERED |
1 |
If this is set, the convar will become anonymous and won't show up in the 'find' results. |
FCVAR_USERINFO |
512 |
For clientside commands, sends the value to the server |