FIRE
Values:
| ENUM | NUM | Description |
|---|---|---|
| FIRE_BULLETS_FIRST_SHOT_ACCURATE | 1 | Fire the first shot with perfect accuracy. |
| FIRE_BULLETS_DONT_HIT_UNDERWATER | 2 | If the shot hits its target underwater, don't damage it. |
| FIRE_BULLETS_ALLOW_WATER_SURFACE_IMPACTS | 4 | If the shot hits water surface, still call DoImpactEffect(). |
| FIRE_BULLETS_TEMPORARY_DANGER_SOUND | 8 | Danger sounds added from this impact can be stomped immediately if another is queued. |