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Effects

This is a complete list of effects available to be used with util.Effect.
Not all Effects was tested.

Engine Effects:



Name Description Used Fields
ManhackSparks
A large fountain of sparks
Origin, Normal, Angles
TeslaZap
Lightning
TeslaHitboxes
The same body-spanning electrical zaps that come from ragdolls grabbed the supercharged gravity gun in hl2
Entity, Magnitude
CommandPointer
The small red dot seen at the end of the hl2 RPGs laser beam
GunshipImpact
A small pink pulse of energy, not sure why its named gunshipimpact
Smoke
Creates a bunch of messed up smoke that can't be deleted, not recommended
Origin, Angles, Entity, Attachment, Color
StriderBlood
Looks like a giant spray of turds.
MuzzleFlash
Makes a muzzle flash, SetFlags to change the appearance
SetFlags
BloodImpact
A splatter of blood, the same one used when bullets hit a player
cball_explode
A small flash and a bigger burst of sparks
cball_bounce
A small flash and a burst of sparks
VortDispel
A large green pulse of energy that travels along the ground
Origin
Explosion
We all know exactly what this does [with damage]
Origin, Magnitude, Scale, Flags
WaterSurfaceExplosion
The explosion effect you get when you detonate grenades underwater
GlassImpact
A small spray of glass shards, like when you shoot breakable windows
RifleShellEject
SMG/Rifle shells
Entity, Origin, Angles
ShotgunShellEject
Shotgun shells
Entity, Origin, Angles
ShellEject
Pistol shells
Entity, Origin, Angles