concommand.Run

boolean concommand.Run( CBasePlayer ply , string cmd, string args )This is used internally - although you're able to use it you probably shouldn't. You might be looking for engine.ClientCmd.
Arguments:
- 1) CBasePlayer ply Player to run concommand on
- 2) string cmd Command name.
- 3) string args Command arguments.
This cannot be a name of existing console command or console variable. It will silently fail if it is.
Returns:
- 1) boolean
true
if the console command with the given name exists, and false
if it doesn't.